Wind Magic

Overview
Wind Magic is a magic based on the idea of keeping foes away from you. Wind could be considered a weaker magic, but it matters how people use it. Wind has a DoT which is a minor version of bleed, but also can knockback players.

Attacks
Wind Bullet (Q) - Summon a small oval shaped wind projectile heading to the location at high speeds.

Wind Burst (E) - Release a burst of wind magic around you. Basically the magic staff in AA.

Wind Flight (R) - Summon a tornado below you that launches you into the air, and then the player seemingly glides with the wind.

Tornadic Destruction (F) - User aims their head facing the desired location and bends down and then releases a giant tornado out of their mouth a that flings players away.

Shattered Wind (G) - User summons a blast of wind magic in which splits into 5 different bullets that hit the area.

Gale Shock (Z) - User summons a small tornado around themself for a second that flings players around himself.

Hurricane Shell (X) - User summons 5 tornadoes around himself ( long distance away ) and then they start to spin around him at super fast motion flinging players that get close or are in it.